I'm no expert though so maybe a MSCHF member or anyone else can explain it. Unlike Finger on the App, which was built from the ground up to be difficult to cheat, debit card infrastructure just isn't meant for this. The Boosted Pack boxed set contained 10 individual. Boosted Packs combines the chance for reward with the feeling of going through someone else’s wallet. Some cards are real, some cards are fake. You could even create a script to automatically make purchases of various amounts as soon as money has been deposited.Īnd if somehow all of that is preventable, there's still no stopping someone from setting up a square terminal with their own phone and just purchasing "items" from themselves as soon as they get the notification.Īm I missing something? Is there some way MSCHF or Privacy can block online purchases from their end or otherwise audit everyone who's able to make a successful purchase? Boosted Packs are trading-card packs containing cards that could be found in a wallet, from credit cards to gift certificates, to business cards. This means that someone could read the card details, then just purchase online when there's a money deposit notification. The numbers that are usually written/stamped on the card (including CVC) are just stored on the stripe/chip as plaintext. As far as I know, credit/debit card numbers aren't encrypted because typically the numbers are just printed on the card anyway. Maybe I'm wrong and someone can chime in but I'm pretty sure there's no means of preventing people from figuring out the card numbers with a $16 reader.
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